I don't just consult — I build. Apps and games in active development, applying the same principles brought to every client engagement.
Every app here is a live experiment — strategy, UX, and monetisation all tested in the real world.
First proprietary mobile product in active development. Strategy, UX, and monetisation model already defined. App Store listing goes live at launch.
Mobile game that puts gamification principles into practice. Details to follow at launch.
Second mobile product currently in concept and validation phase.
Slot reserved for upcoming release later in 2026.
Planned 2027 release.
Growing the portfolio over time.
New apps and games planned throughout 2026 and beyond. Check back here as the portfolio grows.
Every app published serves three purposes — it builds the portfolio, generates real-world case studies, and creates a secondary revenue stream alongside consulting.
More importantly, it keeps the consulting honest. Advising on product strategy means nothing without putting the same strategies into practice.
Published apps demonstrate real expertise — not just credentials on a page.
Real products produce real learnings — ASO results, monetisation experiments, and retention data to share with clients.
Subscriptions, in-app purchases, and ad revenue create a long-term income stream alongside consulting work.
A rough roadmap for product development alongside consulting work.
Core build underway. Strategy, UX, and monetisation model defined. Private beta testing begins.
App #1 goes live on the App Store and Google Play. Begin ASO, monitor analytics, iterate on monetisation.
Game #1 enters development. Learnings from App #1 feed directly into the design and launch strategy.
Continued product releases. Each one adds to the portfolio, generates case studies, and grows recurring revenue.