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Apps & Games · Mana Unlimited

Products
I'm
Building.

I don't just consult — I build. Apps and games in active development, applying the same principles brought to every client engagement.

iOS Android Mobile Apps Mobile Games App Store Google Play Launching 2026 Built in Dublin iOS Android Mobile Apps Mobile Games App Store Google Play Launching 2026 Built in Dublin
In Development

Products in progress

Every app here is a live experiment — strategy, UX, and monetisation all tested in the real world.

In Development
iOSAndroid

App #1 — Coming Soon

First proprietary mobile product in active development. Strategy, UX, and monetisation model already defined. App Store listing goes live at launch.

In Development
iOSAndroid

Game #1 — Coming Soon

Mobile game that puts gamification principles into practice. Details to follow at launch.

Planned
iOS

App #2 — Concept Phase

Second mobile product currently in concept and validation phase.

2026
TBC

Future Product

Slot reserved for upcoming release later in 2026.

2027
TBC

Future Product

Planned 2027 release.

Future
TBC

Future Product

Growing the portfolio over time.

More products on the way

New apps and games planned throughout 2026 and beyond. Check back here as the portfolio grows.

Why I Build

Products as proof of work

Every app published serves three purposes — it builds the portfolio, generates real-world case studies, and creates a secondary revenue stream alongside consulting.

More importantly, it keeps the consulting honest. Advising on product strategy means nothing without putting the same strategies into practice.

🏗️

Portfolio Building

Published apps demonstrate real expertise — not just credentials on a page.

📋

Live Case Studies

Real products produce real learnings — ASO results, monetisation experiments, and retention data to share with clients.

📈

Revenue Diversification

Subscriptions, in-app purchases, and ad revenue create a long-term income stream alongside consulting work.

Roadmap

When to expect what

A rough roadmap for product development alongside consulting work.

Feb–May 2026

First app in development

Core build underway. Strategy, UX, and monetisation model defined. Private beta testing begins.

Jun–Aug 2026

First app launches

App #1 goes live on the App Store and Google Play. Begin ASO, monitor analytics, iterate on monetisation.

Sep–Dec 2026

Second product development

Game #1 enters development. Learnings from App #1 feed directly into the design and launch strategy.

2027 and beyond

Growing the portfolio

Continued product releases. Each one adds to the portfolio, generates case studies, and grows recurring revenue.

Building your own app?
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